Following console commands sexist:
ShowTeamInfo
=> (de)activates the Team Info Hud Extension. Yellow is the number of hossies on the map, red and blue represent the teams. When terror and sf turn dark, the number of connected players per team is shown.

ShowWeapon
=> cycle through Weapons HUD extensions mode (off, full, small)

xSay / xTeamSay
=> like Say/TeamSay, but capable of executing macros:
## - print #
#W - players weapon
#T - players target name
#N - players name
#L - players location (if defined by the mapper !)
#H - players health
#B - players buddies (all people of the same team within 1500 units)
TeamSay
=> has been modified to mark TeamSay as such
Echo
=> message to yourself only (useful for buy scripts) - can also execute macros
GetNextMap
=> Echos the next map in cycle
Following admin commands exist:
ShowAdminTab
=> show the admin screen

ShowGameTab
=> show the game screen

ShowIP "id"
=> show a players IP
KickTK
=> kickban all players with a negative score (excluding admins)
mkteams (1)
=> makes even teams, moving those players that have logged on last (and should have made teams). Appending the optional "1" will force a default inventory on those players.
fteamchg "id" (1)
=> force the player to the opposite team. Appending the optional "1" will force a default inventory.
xkick
=> like kick, but also erases stats
xpkick
=> like pkick, but also erases stats
ProtectSrv
=> sets a random game password for a given period of time, in order to prevent the reconnection
of quickly IP changing teamkillers and cheaters that you have previously kickbanned. The password will be shown to the admins (everybody else can have a nice time trying all of the 308,915,776 possibilities when reconnecting ...
)
The password will be removed if
a) time is up
b) end of map has been reached
c) another call to "ProtectSrv" is made
Note: ProtectSrv will remove a previously set password!